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Killing more than 100 characters for 2 hours a day in a game. Does that normalize it or not?

The murder of a school supervisor by a 14-year-old boy raises indignation and questions.

This leads to responses focused on control.

There is talk of social media access starting at age 15. Yes, okay, that can't do no harm.

But the central role of violence, whether at school, online, on social networks, in the news, or in games.

How many hours of violence per day does a child ingest from the age of their first news broadcast until they are 14?

ChatGPT did the calculation based on data that is supposed to be scientific and sourced: between the ages of 10 and 14, a minimum of 2 hours per day, which amounts to approximately 150 days of almost uninterrupted exposure to forms of violence (symbolic, fictional, or real), even before entering high school.

It is screens and content that need to be regulated.

10% (minimum) of a child's life from ages 10 to 14 is spent internalizing scenes of violence.

And without much supervision or education.

Why is the responsibility of parents being transferred to the state?

Benevolence and understanding towards parents are good, but to solve problems, they must first be identified.

"Excellence is the result of consistent improvement."

Philippe Vivier

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